![]() "If their resistance increases above 100%, that monster is then immune to a specific damage type. ![]() "In Hell difficulty, many monsters receive resistance to specific damage types," writes Blizzard. Yeah, as per the headline Blizzard is adding a way to remove Monster Immunity - which has always limited the number of viable builds you can take into the Hell difficulty and endgame. The recently announced endgame-changing Patch 2.5 has just been updated with another game-changing feature. Not only that but several quality of life improvements and subtle changes improve the core game. We will have more details/timing in the next day.Diablo II: Resurrected has quickly become one of the best remasters ever made, presenting the same classic genre-defying gameplay from 20 years ago but with an impressive new visual makeover. We are going to have a Campfire Chat later this week on Friday to talk more about it. We have been hearing feedback from players regarding some of the changes in 1.1.0 for #DiabloIV. The timing of this event will be revealed in the coming days. In response to these complaints, Diablo community development director Adam Fletcher has posted on Twitter that they will be holding Campfire Chat to further discuss the update. ▪️Fixed issues where our player base though we listened. ▪️Cooldown reduction reduced by 30% because why not. ▪️Fixed bug where players were enjoying Helltides. ▪️Fixed issues with players feeling excited for season 1. Follow us on Twitter Follow and Tweet us Tweet to beginning of the end? #DiablolV #Blizzard /gEJo07L4bM
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